World of Evronar

Search CTRL + K

World of Evronar

Search CTRL + K
Continents
Turogarde
Turogarde
Continents
Deities
The Virtuous
Aurendil
Bahamut
Dhoine
Elysia
Ibris
Kholdir
Nimara
Vurana
Zerith
Deities
The Vile
The Virtuous
The Wild
Factions
Factions
Azure Devils
Coincounter Knights
Wild Wardens
Factions
History
Age of Reclamation
An Uneasy Peace
History
War of Fracture
War of Turogarde
Locations
Regions
Turogarde
Ayara Region
Crystal Cay
Cutters Cove
Dagger's Holm
Elysar Plains
Ironspire Highlands
Iss-Vordhir
Shattered Isle
Silvercut Lowlands
The Dusklands
The Grey
Torian Forest
Verdant Expanse
Wildlands
Settlements
Settlements of Turogarde
Ardenvale
Vornaud
Vvarden
Settlements of Turogarde
Settlements
Lore Tidbits
Corrupted Dragons
Lore Tidbits
The Brothers Virtuous
The Creation of The Grey
The Great Awakening
House Rules
Index
Primer
Enter to select
to navigate
ESC to close
  • When using a Potion of Healing on yourself, you can choose to use it as an action, providing maximum HP recovery, or as a bonus action, which requires you to roll. When using a potion of healing on another, you can use either action or bonus action, but you must always roll.

  • Scrolls can be used by any one by using a Magic Action, however you must succeed on an Arcana Check, the DC being 10+Spell Level on the scroll. on a failure, the scroll is not lost but the scroll is unable to be used until your next long rest.

Connected Pages
Pages mentioning this page
Index